Wednesday, February 18, 2009

3D Max: Spline Cage + Patch Modeling


Covered are creating a spline cage and using it to make a patch surface, editing the surface and using the shell modifier to add thickness.
Total Length: 18.28

Thursday, February 12, 2009

3D Max: Precision Basics


Setting up units, using grids, snaps, moving the piviot point, and transform type in are covered.
Total Length: 10.53

3D Max: Daylight System + Mental Ray


This tutorial covers creating a daylight system and rendering with Mental Ray. Basic application of Mental Ray materials and photometric lights are also covered.
Total Length: 20.08

Wednesday, February 11, 2009

3D Max: Lofting Basics


This tutorial covers the basics of creating and editing lofts in Max.
Total Length: 13.15

3D Max: Spline Edit Basics



In this tutorial I cover the basics of spline creation and editing.
Total Length: 15.52