In this tutorial I remake Bridget Riley's 'Shift' as a parametric pattern in Rhino. I show how you can use a series of control lines in Rhino to control and vary the patterning in the entire surface. I plan to show variations on this set-up in future tutorials. Total length: 16minutes
Here are the definitions and rhino file that Justin developed. They contain two simple lofts with cubes oriented along the surface. The first definition is pretty simple. The second, allows for the generating curves to adjust and alter the surface which changes the pattern of boxes.
This is a derivation of the first tutorial in which I show how to replace the circle with a variable 3 or 4 sided shape. I also cover 'baking' the grasshopper file and bringing closed vector lines into illustrator to create a graphic. Total time: 13.30 minutes. The definition file can be downloaded here.
The first turorial using Rhino with grasshopper. Shows how to construt a grid of circles and manipulate their scale using a single attractor point. Total length: 14 minutes
To download the definition of this project click here. To download the definition with two attractor points click here.
Generative Design Computing.net
is a site that focuses on the utilization of computers in the design and fabrication of architecture, objects, installations, experimental work... The site primarily functions in support of several classes that I conduct at the Taubman College of Architecture and Urban Planning at the University of Michigan. They are Arch 591: Generative Design Computing, Arch 571: Digital Fabrication, and Arch 421: Geometric Modeling in addition to Graduate Design Studios. The site is also both an archive of video tutorials generated from those courses and a digital sketchbook of student work and related digital productions. In addition to teaching I’m also part of the design practice (area-architecture.com)